return {
	[60002] = {	
		type = 73,
		id = 60002,
		condition = {		
			[1] = 1,
		},
		desc = "战斗中暴击{0}次(吴王夫差矛容易暴击)",
		getwayid = -0,
		typename = "成就",
		title = "战斗中暴击1次(吴王夫差矛容易暴击)",
		functionid = -0,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 46001,
				[3] = 1,
			},
			[2] = {			
				[1] = 4,
				[2] = 40068,
				[3] = 100,
			},
			[3] = {			
				[1] = 52,
				[2] = 0,
				[3] = 10000,
			},
		},
	},
	[60004] = {	
		type = 75,
		id = 60004,
		condition = {		
			[1] = 1,
		},
		desc = "战斗中利用中毒产生{0}伤害(敬请期待)",
		getwayid = -0,
		typename = "成就",
		title = "战斗中利用中毒产生{0}伤害(敬请期待)",
		functionid = -0,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 46001,
				[3] = 1,
			},
			[2] = {			
				[1] = 4,
				[2] = 40068,
				[3] = 100,
			},
			[3] = {			
				[1] = 52,
				[2] = 0,
				[3] = 10000,
			},
		},
	},
	[60006] = {	
		type = 10,
		progress = 1,
		condition = {		
			[1] = 1,
			[2] = 3,
		},
		desc = "1个刃灵升到3级",
		getwayid = -0,
		typename = "刃灵",
		title = "1个刃灵升到3级",
		functionid = -0,
		id = 60006,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60008] = {	
		type = 12,
		progress = 1,
		condition = {		
			[1] = 1,
			[2] = 3,
		},
		desc = "1个刃灵升到3品",
		getwayid = -0,
		typename = "刃灵",
		title = "1个刃灵升到3品",
		functionid = -0,
		id = 60008,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60010] = {	
		type = 17,
		progress = 3,
		condition = {		
			[1] = 3,
		},
		desc = "刃灵升星3次",
		getwayid = -0,
		typename = "刃灵",
		title = "刃灵升星3次",
		functionid = -0,
		id = 60010,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60012] = {	
		type = 94,
		progress = 10,
		condition = {		
			[1] = 10,
			[2] = 2,
		},
		desc = "魂召10次",
		getwayid = -0,
		typename = "魂招",
		title = "魂召10次",
		functionid = -0,
		id = 60012,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60014] = {	
		type = 48,
		progress = 4,
		condition = {		
			[1] = 4,
			[2] = 1,
		},
		desc = "拥有4件白色装备",
		getwayid = -0,
		typename = "装备",
		title = "拥有4件白色装备",
		functionid = -0,
		id = 60014,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60016] = {	
		type = 45,
		progress = 10000,
		condition = {		
			[1] = 10000,
		},
		desc = "战斗力达到10000",
		getwayid = -0,
		typename = "战力",
		title = "战斗力达到10000",
		functionid = -0,
		id = 60016,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60018] = {	
		type = 80,
		progress = 1,
		condition = {		
			[1] = 40,
		},
		desc = "虚境之战达到40名",
		getwayid = -0,
		typename = "虚境之战",
		title = "虚境之战达到40名",
		functionid = -0,
		id = 60018,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60020] = {	
		type = 80,
		progress = 1,
		condition = {		
			[1] = 20,
		},
		desc = "虚境之战达到20名",
		getwayid = -0,
		typename = "虚境之战",
		title = "虚境之战达到20名",
		functionid = -0,
		id = 60020,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60022] = {	
		type = 45,
		progress = 100000,
		condition = {		
			[1] = 100000,
		},
		desc = "战斗力达到100000",
		getwayid = -0,
		typename = "战力",
		title = "战斗力达到100000",
		functionid = -0,
		id = 60022,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60024] = {	
		type = 45,
		progress = 200000,
		condition = {		
			[1] = 200000,
		},
		desc = "战斗力达到200000",
		getwayid = -0,
		typename = "战力",
		title = "战斗力达到200000",
		functionid = -0,
		id = 60024,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60026] = {	
		type = 10,
		progress = 3,
		condition = {		
			[1] = 3,
			[2] = 3,
		},
		desc = "3个刃灵升到3级",
		getwayid = -0,
		typename = "刃灵",
		title = "3个刃灵升到3级",
		functionid = -0,
		id = 60026,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60028] = {	
		type = 10,
		progress = 7,
		condition = {		
			[1] = 7,
			[2] = 3,
		},
		desc = "7个刃灵升到3级",
		getwayid = -0,
		typename = "刃灵",
		title = "7个刃灵升到3级",
		functionid = -0,
		id = 60028,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60030] = {	
		type = 10,
		progress = 11,
		condition = {		
			[1] = 11,
			[2] = 3,
		},
		desc = "11个刃灵升到3级",
		getwayid = -0,
		typename = "刃灵",
		title = "11个刃灵升到3级",
		functionid = -0,
		id = 60030,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60032] = {	
		type = 10,
		progress = 15,
		condition = {		
			[1] = 15,
			[2] = 3,
		},
		desc = "15个刃灵升到3级",
		getwayid = -0,
		typename = "刃灵",
		title = "15个刃灵升到3级",
		functionid = -0,
		id = 60032,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60034] = {	
		type = 10,
		progress = 17,
		condition = {		
			[1] = 17,
			[2] = 3,
		},
		desc = "17个刃灵升到3级",
		getwayid = -0,
		typename = "刃灵",
		title = "17个刃灵升到3级",
		functionid = -0,
		id = 60034,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60036] = {	
		type = 94,
		progress = 20,
		condition = {		
			[1] = 20,
			[2] = 2,
		},
		desc = "魂召20次",
		getwayid = -0,
		typename = "魂招",
		title = "魂召20次",
		functionid = -0,
		id = 60036,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60038] = {	
		type = 94,
		progress = 40,
		condition = {		
			[1] = 40,
			[2] = 2,
		},
		desc = "魂召40次",
		getwayid = -0,
		typename = "魂招",
		title = "魂召40次",
		functionid = -0,
		id = 60038,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60040] = {	
		type = 94,
		progress = 60,
		condition = {		
			[1] = 60,
			[2] = 2,
		},
		desc = "魂召60次",
		getwayid = -0,
		typename = "魂招",
		title = "魂召60次",
		functionid = -0,
		id = 60040,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60042] = {	
		type = 94,
		progress = 80,
		condition = {		
			[1] = 80,
			[2] = 2,
		},
		desc = "魂召80次",
		getwayid = -0,
		typename = "魂招",
		title = "魂召80次",
		functionid = -0,
		id = 60042,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60044] = {	
		type = 94,
		progress = 100,
		condition = {		
			[1] = 100,
			[2] = 2,
		},
		desc = "魂召100次",
		getwayid = -0,
		typename = "魂招",
		title = "魂召100次",
		functionid = -0,
		id = 60044,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60046] = {	
		type = 47,
		progress = 6,
		condition = {		
			[1] = 6,
			[2] = 2,
		},
		desc = "拥有6个SS刃灵",
		getwayid = -0,
		typename = "刃灵",
		title = "拥有6个SS刃灵",
		functionid = -0,
		id = 60046,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60048] = {	
		type = 47,
		progress = 8,
		condition = {		
			[1] = 8,
			[2] = 2,
		},
		desc = "拥有8个SS刃灵",
		getwayid = -0,
		typename = "刃灵",
		title = "拥有8个SS刃灵",
		functionid = -0,
		id = 60048,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60050] = {	
		type = 47,
		progress = 10,
		condition = {		
			[1] = 10,
			[2] = 2,
		},
		desc = "拥有10个SS刃灵",
		getwayid = -0,
		typename = "刃灵",
		title = "拥有10个SS刃灵",
		functionid = -0,
		id = 60050,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60001] = {	
		type = 72,
		id = 60001,
		condition = {		
			[1] = 1000000,
		},
		desc = "对世界boss伤害达到{0}",
		getwayid = -0,
		typename = "成就",
		title = "对世界boss单次总伤害达到100000",
		functionid = -0,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 46001,
				[3] = 1,
			},
			[2] = {			
				[1] = 4,
				[2] = 40068,
				[3] = 100,
			},
			[3] = {			
				[1] = 52,
				[2] = 0,
				[3] = 10000,
			},
		},
	},
	[60003] = {	
		type = 74,
		id = 60003,
		condition = {		
			[1] = 1,
		},
		desc = "战斗中闪避{0}次攻击",
		getwayid = -0,
		typename = "成就",
		title = "战斗中闪避1次攻击",
		functionid = -0,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 46001,
				[3] = 1,
			},
			[2] = {			
				[1] = 4,
				[2] = 40068,
				[3] = 100,
			},
			[3] = {			
				[1] = 52,
				[2] = 0,
				[3] = 10000,
			},
		},
	},
	[60005] = {	
		type = 76,
		id = 60005,
		condition = {		
			[1] = 1,
		},
		desc = "战斗中击晕{0}次(马踏飞燕容易眩晕)",
		getwayid = -0,
		typename = "成就",
		title = "战斗中击晕1次(马踏飞燕容易眩晕)",
		functionid = -0,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 46001,
				[3] = 1,
			},
			[2] = {			
				[1] = 4,
				[2] = 40068,
				[3] = 100,
			},
			[3] = {			
				[1] = 52,
				[2] = 0,
				[3] = 10000,
			},
		},
	},
	[60007] = {	
		type = 11,
		progress = 1,
		condition = {		
			[1] = 1,
			[2] = 3,
		},
		desc = "1个刃灵升到3星",
		getwayid = -0,
		typename = "刃灵",
		title = "1个刃灵升到3星",
		functionid = -0,
		id = 60007,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60009] = {	
		type = 16,
		progress = 3,
		condition = {		
			[1] = 3,
		},
		desc = "刃灵升级3次",
		getwayid = -0,
		typename = "刃灵",
		title = "刃灵升级3次",
		functionid = -0,
		id = 60009,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60011] = {	
		type = 18,
		progress = 3,
		condition = {		
			[1] = 3,
		},
		desc = "刃灵升品3次",
		getwayid = -0,
		typename = "刃灵",
		title = "刃灵升品3次",
		functionid = -0,
		id = 60011,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60013] = {	
		type = 47,
		progress = 4,
		condition = {		
			[1] = 4,
			[2] = 2,
		},
		desc = "拥有4个SS刃灵",
		getwayid = -0,
		typename = "刃灵",
		title = "拥有4个SS刃灵",
		functionid = -0,
		id = 60013,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60015] = {	
		type = 13,
		progress = 1,
		condition = {		
			[1] = 1,
			[2] = 5,
		},
		desc = "1件装备强化到5级",
		getwayid = -0,
		typename = "装备",
		title = "1件装备强化到5级",
		functionid = -0,
		id = 60015,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60017] = {	
		type = 80,
		progress = 1,
		condition = {		
			[1] = 50,
		},
		desc = "虚境之战达到50名",
		getwayid = -0,
		typename = "虚境之战",
		title = "虚境之战达到50名",
		functionid = -0,
		id = 60017,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60019] = {	
		type = 80,
		progress = 1,
		condition = {		
			[1] = 30,
		},
		desc = "虚境之战达到30名",
		getwayid = -0,
		typename = "虚境之战",
		title = "虚境之战达到30名",
		functionid = -0,
		id = 60019,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60021] = {	
		type = 45,
		progress = 50000,
		condition = {		
			[1] = 50000,
		},
		desc = "战斗力达到50000",
		getwayid = -0,
		typename = "战力",
		title = "战斗力达到50000",
		functionid = -0,
		id = 60021,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60023] = {	
		type = 45,
		progress = 150000,
		condition = {		
			[1] = 150000,
		},
		desc = "战斗力达到150000",
		getwayid = -0,
		typename = "战力",
		title = "战斗力达到150000",
		functionid = -0,
		id = 60023,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60025] = {	
		type = 10,
		progress = 1,
		condition = {		
			[1] = 1,
			[2] = 3,
		},
		desc = "1个刃灵升到3级",
		getwayid = -0,
		typename = "刃灵",
		title = "1个刃灵升到3级",
		functionid = -0,
		id = 60025,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60027] = {	
		type = 10,
		progress = 5,
		condition = {		
			[1] = 5,
			[2] = 3,
		},
		desc = "5个刃灵升到3级",
		getwayid = -0,
		typename = "刃灵",
		title = "5个刃灵升到3级",
		functionid = -0,
		id = 60027,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60029] = {	
		type = 10,
		progress = 9,
		condition = {		
			[1] = 9,
			[2] = 3,
		},
		desc = "9个刃灵升到3级",
		getwayid = -0,
		typename = "刃灵",
		title = "9个刃灵升到3级",
		functionid = -0,
		id = 60029,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60031] = {	
		type = 10,
		progress = 13,
		condition = {		
			[1] = 13,
			[2] = 3,
		},
		desc = "13个刃灵升到3级",
		getwayid = -0,
		typename = "刃灵",
		title = "13个刃灵升到3级",
		functionid = -0,
		id = 60031,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60033] = {	
		type = 10,
		progress = 16,
		condition = {		
			[1] = 16,
			[2] = 3,
		},
		desc = "16个刃灵升到3级",
		getwayid = -0,
		typename = "刃灵",
		title = "16个刃灵升到3级",
		functionid = -0,
		id = 60033,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60035] = {	
		type = 10,
		progress = 18,
		condition = {		
			[1] = 18,
			[2] = 3,
		},
		desc = "18个刃灵升到3级",
		getwayid = -0,
		typename = "刃灵",
		title = "18个刃灵升到3级",
		functionid = -0,
		id = 60035,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60037] = {	
		type = 94,
		progress = 30,
		condition = {		
			[1] = 30,
			[2] = 2,
		},
		desc = "魂召30次",
		getwayid = -0,
		typename = "魂招",
		title = "魂召30次",
		functionid = -0,
		id = 60037,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60039] = {	
		type = 94,
		progress = 50,
		condition = {		
			[1] = 50,
			[2] = 2,
		},
		desc = "魂召50次",
		getwayid = -0,
		typename = "魂招",
		title = "魂召50次",
		functionid = -0,
		id = 60039,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60041] = {	
		type = 94,
		progress = 70,
		condition = {		
			[1] = 70,
			[2] = 2,
		},
		desc = "魂召70次",
		getwayid = -0,
		typename = "魂招",
		title = "魂召70次",
		functionid = -0,
		id = 60041,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60043] = {	
		type = 94,
		progress = 90,
		condition = {		
			[1] = 90,
			[2] = 2,
		},
		desc = "魂召90次",
		getwayid = -0,
		typename = "魂招",
		title = "魂召90次",
		functionid = -0,
		id = 60043,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60045] = {	
		type = 47,
		progress = 5,
		condition = {		
			[1] = 5,
			[2] = 2,
		},
		desc = "拥有5个SS刃灵",
		getwayid = -0,
		typename = "刃灵",
		title = "拥有5个SS刃灵",
		functionid = -0,
		id = 60045,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60047] = {	
		type = 47,
		progress = 7,
		condition = {		
			[1] = 7,
			[2] = 2,
		},
		desc = "拥有7个SS刃灵",
		getwayid = -0,
		typename = "刃灵",
		title = "拥有7个SS刃灵",
		functionid = -0,
		id = 60047,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
	[60049] = {	
		type = 47,
		progress = 9,
		condition = {		
			[1] = 9,
			[2] = 2,
		},
		desc = "拥有9个SS刃灵",
		getwayid = -0,
		typename = "刃灵",
		title = "拥有9个SS刃灵",
		functionid = -0,
		id = 60049,
		reward = {		
			[1] = {			
				[1] = 4,
				[2] = 50002,
				[3] = 100,
			},
		},
	},
}